Dungeoneering: Bark at the Moon

If I wasn’t bound by time, space and money, I’d probably run every single published adventure I could get my hands on. Now I understand that there’s some pride to be taken from making your own stuff, and there are definitely a great many campaign and adventure ideas I’d like to develop myself. Still, I … Continue reading

Why Go To Polyhedral: Triple Crit?

With last month of 2010 rolling in, we at My Girlfriend is a DM are holding the third POLYHEDRAL, the only RPG-centric event in Metro Manila. With apologies to my friends from outside the archipelago, I must say that if you haven’t been to POLYHEDRAL then you’re totally missing out. So for today, I present … Continue reading

Oops: Too Much Gaming, Too Little Posting

If you’ve been wondering where we’ve been this month, then rest assured that it was because we were gaming. My Girlfriend is a DM was missing post dates was because the Girlfriend was busy. Being a DM. I too, was busy being a DM. We’re all being DMs here. We’ve even got some Shadowrun and Star … Continue reading

Rolling With It: RPGs as Post-Injury Therapy

A couple of months ago, a close friend of ours dislocated both of her knees. A doctor and aspiring orthopedic surgeon, this accident has been, to say the least, a source of much frustration. If you’ve never suffered a similar injury before (even if just briefly) then I want you to imagine what it is … Continue reading

Great Moments and Highlights at Polyhedral

If you’re wondering why My Girlfriend is a DM hasn’t been updated lately, then it’s likely you weren’t at Ludos Bar & Restaurant last Saturday. We and a bunch of friends, held POLYHEDRAL, an RPG event where newbies and veterans of pen and paper role-playing games alike sat together, rolled some dice and had fun. … Continue reading

Dice Play God With The Universe

Dice are the necessary evil of role-playing games. Sure, there are some role-playing games that have taken a swing at dice free mechanics, but that removes the element of chance that dice infuse into the resolution of in-game actions. As a consequence, players and GMs invest much significance into how dice are handled. These habits … Continue reading

Video Wednesdays: Improvised Weapons Deal Double Damage To Ongoing Campaigns

New episodes of Metagame can’t come any faster. Who knew you could pack intelligently written morons into three minutes of comedy genius?

Review: HS1 The Slaying Stone

Although I’m relentlessly supportive of what Wizards of the Coast is doing with the 4th Edition product cycle of Dungeons and Dragons, one of the things I’ve always been disappointed with is their adventures. Even after Keep on the Shadowfell had become infamous for being completely dead-boring, Wizards has released loads of adventures that are … Continue reading

My Favorite Role: Matthew, What Is Best In Life?

Last night, my character died. Loq, a shapeshifting spellcaster enlisted in the service of the military of The Mullier Empire, was discorporated in the process of trying to disarm an arcane shielding device. He shoved his clockwork implement into it and attempted to set it off from twenty-five feet away via his mage hand, but … Continue reading

Video Wednesdays: Teamwork!

A hilarious comedy sketch series about well, the chaos that breaks out between players when they metagame. Smartly written and ingeniously acted. I can’t wait for more!